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Gameplay Animator - Gaming

Remote | Los Angeles, California
Permanent | Job ID #67626 | Posted Last Month

Our client, a AAA game development studio, is looking to hire a Gameplay Animator. Our client has one of the most recognizable and critically acclaimed creative teams in the world. You’ll be working with industry legends from studios like Naughty Dog, Santa Monica Studio, Bungie, PlayStation, and more.

The idea candidate will be creating and maintaining the animation, workflow and integration solutions. In this role you’ll be collaborating with other departments such as Design, Motion Edit, Tech Art and Engineering. The ideal candidate will be supporting gameplay systems, mechanics and crafting animations that are functional and responsive!


  • The ideal candidate will have experience integrating AAA quality gameplay animations that reflect the game design goals and mechanics
  • You’ll be creating animation using motion capture and hand-key when needed and to support animation
  • You’ll be working closely with the Lead or Senior Animator, engineering and design to support systems such as motion matching
  • This candidate will be working closely with the animation team to make sure cinematics and gameplay are cohesive and supported
  • Use debug tools to solve animation issues that arise in engine
  • Work at the highest level, technically and aesthetically
  • Be proactive, assist with troubleshooting workflows, rigging and pipeline issues
  • Work shoulder-to-shoulder with with animators, engineers and design, to give and accept feedback
  • Support animation tool development with documentation

Requirements & Skills:

  • You’ll need recent and hands on experience working with motion capture data and hand-key animation in the game industry with an emphasis on technical knowledge of integration practices.
  • Have shipped 2 AAA quality titles
  • Ability to work in several animation systems such as blueprints, state machines, blend spaces and motion matching
  • Working knowledge of scripting and code systems
  • Demo reel showing a solid understanding of animation principles, while including gameplay
  • Experience in specific gameplay animation editing including blending, cycles and layering
  • Technical working knowledge of Maya
  • A passion for making games and the enthusiasm to make the best
  • Strong technical problem-solving and interpersonal skills


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