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Sr Technical Artist

Remote | San Francisco, CA
Permanent | Job ID #68615 | Posted Last Month
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Our client, a game studio is working on a fun FPS and looking for a Sr Technical Artist.

This Sr Technical Artist will be responsible for:

  • The facial rigging and skinning of characters
  • Providing feedback when necessary to Jr tech artist about skinning and rigging
  • Working on the rigging and skinning of weapons
  • Ensuring artistic integrity is met with high quality rigging and skins

The ideal Sr Technical Artist will have/ be proficient in:

  • Maya, Motionbuilder
  • Facial rigging pipeline
  • Python scripting for Maya or Motionbuilder

Nice to haves for the Sr Technical Artist:

  • 3DS Max
  • Knowledge of Substance Painter
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